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You have been cursed, and there is but one spell left in your spell book. You had better hope it works.

This is a short, straightforward game about making instructions to a spell, and then seeing how your curse reacts to each step as it tries to prevent you from lifting it.

For each round, you roll 3d6 and pick one of three words corresponding with the number and use them to determine the instructions. Afterwards, you roll on the curse table to see how it retaliates against you. 

There are no set number of rounds so the game ends when the player feels as though they have reached the final step. 

I went for 5 rounds, mostly involving candles and moment. You can read my playthrough HERE